updated skybox, fog, and lighting data
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4836e735bd
commit
9021a7d009
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Assets/Art/Models/Track/Circuit_01.blend
(Stored with Git LFS)
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Assets/Art/Models/Track/Circuit_01.blend
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Assets/Art/Models/Track/Circuit_01.fbx
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Assets/Art/Models/Track/Circuit_01.fbx
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@ -14,10 +14,10 @@ OcclusionCullingSettings:
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RenderSettings:
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RenderSettings:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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serializedVersion: 10
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serializedVersion: 10
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m_Fog: 0
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m_Fog: 1
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m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
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m_FogColor: {r: 0.909804, g: 0.59607846, b: 0.30588236, a: 1}
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m_FogMode: 3
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m_FogMode: 3
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m_FogDensity: 0.01
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m_FogDensity: 0.001
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m_LinearFogStart: 0
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m_LinearFogStart: 0
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m_LinearFogEnd: 300
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m_LinearFogEnd: 300
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m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
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m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
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@ -25,8 +25,8 @@ RenderSettings:
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m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
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m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
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m_AmbientIntensity: 1
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m_AmbientIntensity: 1
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m_AmbientMode: 0
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m_AmbientMode: 0
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m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
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m_SubtractiveShadowColor: {r: 0.7169812, g: 0.55774736, b: 0.28746888, a: 1}
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m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
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m_SkyboxMaterial: {fileID: 2100000, guid: b81494670b420c945bbae9106afdd9f9, type: 2}
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m_HaloStrength: 0.5
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m_HaloStrength: 0.5
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m_FlareStrength: 1
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m_FlareStrength: 1
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m_FlareFadeSpeed: 3
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m_FlareFadeSpeed: 3
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@ -568,7 +568,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 575325051}
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m_GameObject: {fileID: 575325051}
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: 0.0952588, y: 0.000000019154186, z: -0.0000000018329401, w: 0.9954526}
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m_LocalRotation: {x: 0.03791391, y: 0.000000030012654, z: -0.0000000011387159, w: 0.99928105}
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m_LocalPosition: {x: 0, y: 1.75, z: -6}
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m_LocalPosition: {x: 0, y: 1.75, z: -6}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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@ -696,6 +696,33 @@ RectTransform:
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0, y: 0}
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m_Pivot: {x: 0, y: 0}
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--- !u!1 &1073475088 stripped
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GameObject:
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m_PrefabInstance: {fileID: 2140683070}
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m_PrefabAsset: {fileID: 0}
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--- !u!64 &1073475092
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MeshCollider:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1073475088}
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m_Material: {fileID: 0}
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m_IncludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ExcludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_LayerOverridePriority: 0
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m_IsTrigger: 0
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m_ProvidesContacts: 0
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m_Enabled: 1
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serializedVersion: 5
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m_Convex: 0
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m_CookingOptions: 30
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m_Mesh: {fileID: 2150044562243273127, guid: 74528d080fbabce408b47c69abbe314a, type: 3}
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--- !u!1 &1703462595 stripped
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--- !u!1 &1703462595 stripped
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GameObject:
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GameObject:
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m_CorrespondingSourceObject: {fileID: 9007727309090789879, guid: dd7b06eb9076d6c429cee20c704cae64, type: 3}
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m_CorrespondingSourceObject: {fileID: 9007727309090789879, guid: dd7b06eb9076d6c429cee20c704cae64, type: 3}
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@ -738,7 +765,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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Composition:
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Composition:
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ScreenPosition: {x: 0, y: 0}
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ScreenPosition: {x: 0, y: 0.1}
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DeadZone:
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DeadZone:
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Enabled: 0
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Enabled: 0
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Size: {x: 0.2, y: 0.2}
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Size: {x: 0.2, y: 0.2}
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@ -824,7 +851,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1746292606}
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m_GameObject: {fileID: 1746292606}
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: 0.0952588, y: 0.000000019154186, z: -0.0000000018329399, w: 0.9954526}
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m_LocalRotation: {x: 0.03791391, y: 0.000000030012657, z: -0.0000000011387159, w: 0.99928105}
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m_LocalPosition: {x: 0, y: 1.75, z: -6}
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m_LocalPosition: {x: 0, y: 1.75, z: -6}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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@ -1007,7 +1034,10 @@ PrefabInstance:
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m_RemovedComponents: []
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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m_AddedGameObjects: []
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m_AddedComponents: []
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m_AddedComponents:
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m_SourcePrefab: {fileID: 100100000, guid: 74528d080fbabce408b47c69abbe314a, type: 3}
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m_SourcePrefab: {fileID: 100100000, guid: 74528d080fbabce408b47c69abbe314a, type: 3}
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--- !u!1 &2141142284
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--- !u!1 &2141142284
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GameObject:
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@ -1096,6 +1126,18 @@ PrefabInstance:
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serializedVersion: 3
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serializedVersion: 3
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m_TransformParent: {fileID: 0}
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m_TransformParent: {fileID: 0}
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m_Modifications:
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m_Modifications:
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- target: {fileID: 341120459158792421, guid: dd7b06eb9076d6c429cee20c704cae64, type: 3}
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propertyPath: acceleration
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value: 2
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- target: {fileID: 341120459158792421, guid: dd7b06eb9076d6c429cee20c704cae64, type: 3}
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propertyPath: movementSpeed
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value: 100
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objectReference: {fileID: 0}
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- target: {fileID: 341120459158792421, guid: dd7b06eb9076d6c429cee20c704cae64, type: 3}
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propertyPath: raycastDistance
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value: 20
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objectReference: {fileID: 0}
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propertyPath: m_LocalEulerAnglesHint.x
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propertyPath: m_LocalEulerAnglesHint.x
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value: 0
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value: 0
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@ -342,6 +342,9 @@ MonoBehaviour:
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skyOcclusionIntensityMultiplier:
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skyOcclusionIntensityMultiplier:
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m_OverrideState: 1
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m_OverrideState: 1
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m_Value: 1
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m_Value: 1
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worldOffset:
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m_OverrideState: 1
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m_Value: {x: 0, y: 0, z: 0}
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--- !u!114 &-1216621516061285780
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--- !u!114 &-1216621516061285780
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 3
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m_ObjectHideFlags: 3
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@ -462,8 +465,6 @@ MonoBehaviour:
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- {fileID: -6288072647309666549}
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- {fileID: -6288072647309666549}
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- {fileID: -5139089513906902183}
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--- !u!114 &853819529557874667
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--- !u!114 &853819529557874667
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 3
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m_ObjectHideFlags: 3
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