JohnSWigner
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fd03f0b100
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Merge pull request #15 from JohnSWigner/track-circuit01
finished map textures, updated checkpoints, added invisible wall
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2025-02-01 21:41:59 -05:00 |
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aab0f32767
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finished map textures, updated checkpoints, added invisible wall
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2025-02-01 20:12:45 -05:00 |
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JohnSWigner
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226078dedc
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Merge pull request #14 from JohnSWigner/ai_racer
Ai racer
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2025-02-01 19:55:11 -05:00 |
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9e7d80ccef
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Updated starting point textures
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2025-02-01 17:32:29 -05:00 |
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abb52b60cc
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updated tube model and texture
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2025-02-01 16:07:13 -05:00 |
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a0742823f4
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add pause menu, improve respawn, improve player UI
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2025-02-01 14:24:39 -05:00 |
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54ffc6db14
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added checkpoint fbx
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2025-02-01 11:06:54 -05:00 |
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9caf130ce1
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Finally got the UV mapping for the track to output in the fbx :D
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2025-02-01 00:09:40 -05:00 |
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6a2013d8fd
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Updating track model and textures
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2025-01-31 20:26:50 -05:00 |
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13f022072a
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Updated environment
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2025-01-31 16:38:59 -05:00 |
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9021a7d009
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updated skybox, fog, and lighting data
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2025-01-31 14:29:08 -05:00 |
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4836e735bd
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added circuit 01 track layout
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2025-01-31 12:28:44 -05:00 |
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85d56ac277
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Add advanced hovercar movement
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2025-01-30 12:23:18 -05:00 |
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72b0d68fe7
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I swear i'm done with the vehicle model for now
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2025-01-27 20:28:22 -05:00 |
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7f791f62ec
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updated vehicle 2 model and textures. added meta files
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2025-01-26 22:54:13 -05:00 |
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7c46882594
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updated vehicle 2 model and added textures
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2025-01-26 21:48:50 -05:00 |
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146081497d
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new player vehicle WIP
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2025-01-26 17:19:26 -05:00 |
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c4ed97b02b
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added fbx and material for player vehicle
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2025-01-25 23:38:33 -05:00 |
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1faaa39acd
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Added material for player vehicle
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2025-01-25 23:19:35 -05:00 |
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5f7f974b1b
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Player vehicle WIP
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2025-01-25 21:06:40 -05:00 |
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