13 lines
262 B
C#
13 lines
262 B
C#
using UnityEngine;
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public class RotatePlayerModel : MonoBehaviour
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{
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public float rotationSpeed = 50f;
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void Update()
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{
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// Rotate around the Y-axis at a consistent speed
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transform.Rotate(0, rotationSpeed * Time.deltaTime, 0);
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}
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}
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