21 lines
564 B
C#
21 lines
564 B
C#
using UnityEngine;
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namespace SRL {
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public class KeyboardInput : BaseInput
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{
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public string TurnInputName = "Horizontal";
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public string AccelerateButtonName = "Accelerate";
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public string BrakeButtonName = "Brake";
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public override InputData GenerateInput() {
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return new InputData
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{
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Accelerate = Input.GetButton(AccelerateButtonName),
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Brake = Input.GetButton(BrakeButtonName),
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TurnInput = Input.GetAxis("Horizontal")
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};
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}
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}
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}
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